Code Project: Epic Quest! Unit Testing

A staple of TDD (Test Driven Development), although not quite how I’ve implemented it here (as I already have too much code hanging around prior to writing any tests), the humble Unit Test is something I’ve wanted to dedicate a little bit of time to for a while; so here it is. Inclusion of Unit […]

Code Project: Epic Quest! Basic Architecture

This project has been moving along at a nice, steady pace; here’s a run-down of the progress and first round of decisions I’ve made surrounding the games architecture. I don’t plan on showing every single line of code. Instead, I’ll focus on the core structural work I’ve done and just list out details on a […]

Code Project: Epic Quest! Starting up…

Howdy all, As promised (somewhat belatedly!) I’m going to undertake a small coding project that, hopefully anyway, fits around my current commitments and the incredible weight of jobs I need to do before my impending wedding. The plan, in the long term, will be to revisit Unity 3D as well as to continue the journey […]