GitHub Actions & Unity 3D

This post has been triggered by a rather long succession of failures to get any kind of build working with Unity 3D using my locally hosted runner with GitLab. I’m clearly missing a trick and, let’s be honest, magically grasping hold of a ‘trick’ at 1am probably isn’t the easiest thing to do. So, as […]

Using GitHub Actions (missteps included)

Fresh off the back of the excellent Microsoft Build I wanted to try out the CICD capabilities directly inside GitHub; aka GitHub Actions (although ‘Actions’ aren’t specifically limited to this area). Getting started is absolutely free, with 2000 workflow minutes per month available right off of the bat (increasing based on your account type). The […]