GitHub Actions & Unity 3D

This post has been triggered by a rather long succession of failures to get any kind of build working with Unity 3D using my locally hosted runner with GitLab. I’m clearly missing a trick and, let’s be honest, magically grasping hold of a ‘trick’ at 1am probably isn’t the easiest thing to do. So, as […]

Christmas Wind-down

Hi everyone, With the holidays almost upon us I just wanted to wish everyone a very Merry Christmas and all the best for the New Year! If possible, I will do my best to crank out a further post between now and the New Year. Here’s a teaser for the first part of the year […]

Future Decoded 2015 Play-by-play

Hello beautiful people! It’s a fantastic, gorgeous Saturday morning (it’ll be Monday by the time I hit the publish button, such is the enormity of the post!); the birds are chirping, the sun is shining through the balcony windows (and there is a bloody wasp outside, STILL!!!) and my wife has left me…………to go on […]

Back Online: Normal Service Resumed

I’m back from my hiatus which encompassed getting married, eating far too much food and drinking wine and beer on the wonderful Adriatic coast. It’s time to get back to some serious coding and perhaps reconsider the longer term plans for this blog. To start us off, I’ve been contemplating pushing a little money into […]

Code Project: Epic Quest! Starting up…

Howdy all, As promised (somewhat belatedly!) I’m going to undertake a small coding project that, hopefully anyway, fits around my current commitments and the incredible weight of jobs I need to do before my impending wedding. The plan, in the long term, will be to revisit Unity 3D as well as to continue the journey […]