Gordon Ramsay Home-made Fish Fingers with a Chip Butty Application…Just because

There was no need for this post to exist or for these four hundred and thirty-eight (with brackets and other nonsense) random lines of C# code to even see the light of day. For some unknown reason, I woke up over the weekend and spent an hour watching Gordon Ramsay YouTube videos when I came across this amazing looking take on fish fingers with a chip butty:

The video somehow leads me to write the following code. I wasn’t trying to write anything particularly good (i.e. a gaming engine or anything reusable, per say), it’s just an hour or two of me sitting on my tod mindlessly coding to no exacting standards (i.e. it’s all in one file, doesn’t conform to my usual commenting/ordering standards, is horrendously formed and pretty damn awful). Essentially, just enjoy the ‘random factor’ of all of this; you’ll notice I throw in a tonne of exceptions because, in my head, Gordon Ramsay wouldn’t use simple boolean logic to denote if your choice was correct or not, he would throw massive exceptions all over the place (pretty sure this is how he would write his code).

Here it is, very much un-sanitised and untested:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Media;

namespace GordonRamseyCookingSimulator
{
    class Program
    {
        private static List<string> gordonSoundBites = new List<string>()
        {
            "gordon-clip-one.wav",
            "gordon-clip-two.wav",
            "gordon-clip-three.wav"
        };

        private const string WELL_DONE_SOUND_BITE = "well-done.wav";

        private static SoundPlayer player = new SoundPlayer();

        private const string GOOD_JOB_TEXT = "Good job, moving on...";
        private const string GORDON_DEMANDS_TEXT = "Gordon demands that you choose a {0}";

        private static Dictionary<string, string> complexOptions = new Dictionary<string, string>();

        static void Main(string[] args)
        {
            Console.WindowHeight = 60;
            Console.WindowWidth = 185;
            Console.ForegroundColor = ConsoleColor.Green;
            bool playFailSound = false, continuePlaying = true;

            WriteToConsole($"Let's make Home-made Fish Fingers and a Chip Butty with Gordon Ramsay{ Environment.NewLine }================================================================================");

            do
            {
                try
                {
                    MakeFishFingersWithAChipButty();
                }
                catch (Exception ex)
                {
                    Console.ForegroundColor = ConsoleColor.Red;

                    Console.WriteLine();
                    playFailSound = true;
                    Console.WriteLine("Gordon Ramsay looks upon you with shame. You have failed because: ({0}) - {1}", ex.GetType().Name, ex.Message);
                }

                if (playFailSound)
                {
                    player.SoundLocation = gordonSoundBites[new Random().Next(0, 3)];
                    player.Play();

                    playFailSound = false;
                }

                WriteToConsole("Play again (Y/N followed by enter)");

                continuePlaying = RetrieveTerifiedCooksChoice().Equals("y", StringComparison.InvariantCultureIgnoreCase);

            } while (continuePlaying);
        }

        private static void MakeFishFingersWithAChipButty()
        {
            Console.WriteLine();

            // Cook with the big man
            NavigateThroughThePotatoSelectionForTheButtyTest();
            NavigateThroughThePeelingInstrumentTest();                  // This one should be easy ahem (peeling...peeler!)
            NavigateThroughTheChipPreparationTest();
            NavigateThroughTheChipCookingChoiceTest();
            NavigateThroughTheFishSelectionTest();
            NavigateThroughTheFishPreparationTest();
            NavigateThroughTheHerbSelectionTest();
            NavigateThroughTheCookingInstrumentForFishFingersTest();
            NavigateThroughTheFishFinalCookingStepTest();
            NavigateThroughTheBreadSelectionTest();

            // Freebie from Gordon - He takes pity, and dishes out an awesome nugget of knowledge
            Console.ForegroundColor = ConsoleColor.DarkMagenta;
            WriteToConsole("HEY IDIOT! This one is for free; remember to rub the bread in the chip oil on the tray (do a 'mop' up) and get all of those awesome flavours!");
            Console.ForegroundColor = ConsoleColor.Green;

            // The FINAL TEST!
            NavigateThroughTheFinalServingTest();

            // SUCCESS (woop woop)!!!
            GodJob();

            Console.ForegroundColor = ConsoleColor.DarkMagenta;
            WriteToConsole("You have survived the Home-made Fish Fingers and a Chip Butty challenge! Well done! Press enter to exit...");
            Console.ForegroundColor = ConsoleColor.Green;
        }

        private static void NavigateThroughTheFinalServingTest()
        {
            // Final choice, how does this thing get served?
            complexOptions.Clear();
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "sauce to serve this with and decide if you should share this with others or not:"));
            complexOptions = CreateDictionaryWithOptions("Serve with ketchup and devour everything yourself.",
                "Serve with brown sauce and share (there is enough for two).", "Serve with ketchup and hand the whole dish over to a loved one, you've already eaten.");

            WriteDictionaryValuesToConsole(complexOptions);
            GordonRamsayInspectsYourComplexChoice(RetrieveTerifiedCooksChoice(), "A");
        }

        private static void NavigateThroughTheBreadSelectionTest()
        {
            // What type of bread should you use!!!
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "bread type for the chip butty (buttered, of course!):"));
            WriteEnumValuesToConsole<BreadType>();
            GordonRamsayProcessesYourIngredientChoiceForFoolishMistakes<BreadType>(RetrieveTerifiedCooksChoice(), "thickcrustybread");

            // SUCCESS (so far anyway, you're nearly there)!!!
            GodJob();
        }

        private static void NavigateThroughTheFishFinalCookingStepTest()
        {
            // How long should they be cooked and what do you add near the end (when the heat is turned up)?
            complexOptions.Clear();
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "time for how long the fish fingers should be cooked on each side and what secret ingredient should be added near the end of this process:"));
            complexOptions = CreateDictionaryWithOptions("Cook for 3 minutes on each side adding some butter near the end.",
                "Cook for 2 minutes on each side adding some margarine near the end.", "cook for 5 minutes on each side adding some butter near the end.");

            WriteDictionaryValuesToConsole(complexOptions);
            GordonRamsayInspectsYourComplexChoice(RetrieveTerifiedCooksChoice(), "A");

            // SUCCESS (so far anyway, getting there)!!!
            GodJob();
        }

        private static void NavigateThroughTheCookingInstrumentForFishFingersTest()
        {
            // What cooking instrument should be used to cook said fish fingers
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "cooking instrument with which to cook your fish:"));
            WriteEnumValuesToConsole<ChefToolsForTheJob>();
            GordonRamsayProcessesYourToolChoiceForFoolishMistakes(RetrieveTerifiedCooksChoice(), ChefToolsForTheJob.Pan);

            // SUCCESS (so far anyway, getting there)!!!
            GodJob();
        }

        private static void NavigateThroughTheHerbSelectionTest()
        {
            // What herb should be used with the fish???
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "herb to chop and use with your breadcrumb mixture for the fish:"));
            WriteEnumValuesToConsole<HerbType>();
            GordonRamsayProcessesYourIngredientChoiceForFoolishMistakes<HerbType>(RetrieveTerifiedCooksChoice(), "dill");

            // SUCCESS (so far anyway, there is a long way to go)!!!
            GodJob();
        }

        private static void NavigateThroughTheFishPreparationTest()
        {
            // Ok, how should the fish be prepared...
            complexOptions.Clear();
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "method for preparing the fish:"));
            complexOptions = CreateDictionaryWithOptions("Cut into squares, pepper and cover in a little chill powder before coating in seasoned flour, then use egg-wash.",
                "Cut into battons, lightly salt before coating in seasoned flour and rolling, then use egg-wash.", "Cut at an angle, lightly salt and don't flour (just use egg-wash).");

            WriteDictionaryValuesToConsole(complexOptions);
            GordonRamsayInspectsYourComplexChoice(RetrieveTerifiedCooksChoice(), "B");

            // SUCCESS (so far anyway, there is a long way to go)!!!
            GodJob();
        }

        private static void NavigateThroughTheFishSelectionTest()
        {
            // Choose the correct fish type
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "fish type for your fish fingers:"));
            WriteEnumValuesToConsole<FishType>();
            GordonRamsayProcessesYourIngredientChoiceForFoolishMistakes<FishType>(RetrieveTerifiedCooksChoice(), "pollock");

            // SUCCESS (so far anyway, there is a long way to go)!!!
            GodJob();
        }

        private static void NavigateThroughTheChipCookingChoiceTest()
        {
            // Ok, what do we 'bang' the chips into in order to cook them
            complexOptions.Clear();
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "method for cooking the chips:"));
            complexOptions = CreateDictionaryWithOptions("Chuck the chips in a roasting hot pan with oil and cook for 10 minutes.",
                "Chuck the chips in the deep fat fryer until done.", "Chuck the chips on an oiled baking tray and cook in a pre-heated oven.");

            WriteDictionaryValuesToConsole(complexOptions);
            GordonRamsayInspectsYourComplexChoice(RetrieveTerifiedCooksChoice(), "C");

            // SUCCESS (so far anyway, there is a long way to go)!!!
            GodJob();
        }

        private static void NavigateThroughTheChipPreparationTest()
        {
            // How do you choose to make the chips???
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "method for making preparing the chips for cooking:"));
            complexOptions = CreateDictionaryWithOptions("Chop, add oil, don't season and add chilli. Then shake.",
                "Chop, blanch, season and add paprika. Then shake.", "Chop, add oil, don't season and add pesto. Then shake.");

            WriteDictionaryValuesToConsole(complexOptions);
            GordonRamsayInspectsYourComplexChoice(RetrieveTerifiedCooksChoice(), "B");

            // SUCCESS (so far anyway, there is a long way to go)!!!
            GodJob();
        }

        private static void NavigateThroughThePeelingInstrumentTest()
        {
            // Choose the correct peeling method, or you'll become a cropper
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "peeling instrument for your potatoes:"));
            WriteEnumValuesToConsole<ChefToolsForTheJob>();
            GordonRamsayProcessesYourToolChoiceForFoolishMistakes(RetrieveTerifiedCooksChoice(), ChefToolsForTheJob.Peeler);

            // SUCCESS (so far anyway, there is a long way to go)!!!
            GodJob();
        }

        private static void NavigateThroughThePotatoSelectionForTheButtyTest()
        {
            player.SoundLocation = WELL_DONE_SOUND_BITE;

            // Choose the correct potato type for the chips
            WriteToConsole(string.Format(GORDON_DEMANDS_TEXT, "potato type for your chips:"));
            WriteEnumValuesToConsole<PotatoType>();
            GordonRamsayProcessesYourIngredientChoiceForFoolishMistakes<PotatoType>(RetrieveTerifiedCooksChoice(), "desiree");

            // SUCCESS (so far anyway, there is a long way to go)!!!
            GodJob();
        }

        private static Dictionary<string, string> CreateDictionaryWithOptions(params string[] items)
        {
            Dictionary<string, string> complexItems = new Dictionary<string, string>();

            if (items == null || items.Count() == 0)
            {
                throw new GordonRamsayEnragedAtTheDeveloperException();
            }

            List<string> keys = new List<string>() { "A", "B", "C" };

            if (items.Count() > keys.Count())
            {
                throw new GordonRamsayEnragedAtTheDeveloperException();
            }

            for (int i = 0; i < items.Count(); i++)
            {
                complexItems.Add(keys[i], items[i]);
            }

            return complexItems;
        }

        private static void GodJob()
        {
            player.Play();
            WriteToConsole(Environment.NewLine + GOOD_JOB_TEXT);
        }

        private static void WriteDictionaryValuesToConsole(Dictionary<string, string> complexOptions)
        {
            if (complexOptions == null || complexOptions.Count == 0)
            {
                throw new GordonRamsayEnragedAtTheDeveloperException();
            }

            complexOptions.ToList().ForEach(item =>
            {
                WriteToConsole($"{ item.Value }: type = { item.Key }", false);
            });

            Console.WriteLine();
        }

        private static void GordonRamsayInspectsYourComplexChoice(string choiceString, string gordonsDesiredOutcome)
        {
            if (complexOptions == null || complexOptions.Count == 0)
            {
                throw new GordonRamsayEnragedAtTheDeveloperException();
            }

            if (!choiceString.Trim().Equals(gordonsDesiredOutcome, StringComparison.InvariantCultureIgnoreCase))
            {
                throw new GordonRamsayPoorChefSkillException("GOD DAMN IT, WHY DID YOU DO IT LIKE THAT. USELESS, SIMPLY USELESS - EPIC FAIL!");
            }
        }

        private static void GordonRamsayProcessesYourToolChoiceForFoolishMistakes(string choiceString, ChefToolsForTheJob gordonsDesiredOutcome)
        {
            if ((ChefToolsForTheJob)CheckForAStupidChoiceInGeneral(choiceString) != gordonsDesiredOutcome)
            {
                throw new GordonRamsayPoorChefSkillException("GOD DAMN IT, WHY DID YOU CHOOSE THAT BLOOMING (imagine swearing here) TOOL FOR THE JOB - EPIC FAIL!");
            }
        }

        private static void GordonRamsayProcessesYourIngredientChoiceForFoolishMistakes<T>(string choiceString, string gordonsDesiredOutcome) where T : struct, IConvertible
        {
            if (!typeof(T).IsEnum)
            {
                throw new GordonRamsayEnragedAtTheDeveloperException();
            }

            string choiceFromEnum = Enum.GetName(typeof(T), CheckForAStupidChoiceInGeneral(choiceString));
            if (string.IsNullOrWhiteSpace(choiceFromEnum) || !choiceFromEnum.Equals(gordonsDesiredOutcome, StringComparison.InvariantCultureIgnoreCase))
            {
                throw new GordonRamsayWrongIngredientException("WRONG, WRONG, WRONG INGREDIENT!!! - EPIC FAIL");
            }
        }

        private static int CheckForAStupidChoiceInGeneral(string choiceString)
        {
            int choiceValue;
            if (!int.TryParse(choiceString, out choiceValue))
            {
                throw new GordonRamsayInvalidChoiceException("YOU DIDN'T GIVE ME A BLOOMING (imagine swearing here) NUMBER - EPIC FAIL!");
            }

            return choiceValue;
        }

        private static string RetrieveTerifiedCooksChoice()
        {
            Console.ForegroundColor = ConsoleColor.Blue;

            Console.Write("MAKE YOUR CHOICE: ");
            string choice = Console.ReadLine();
    
            Console.ForegroundColor = ConsoleColor.Green;

            return choice;
        }

        private static void WriteToConsole(string text, bool addAdditionalNewLine = true)
        {
            Console.WriteLine(text + (addAdditionalNewLine ? Environment.NewLine : string.Empty));
        }

        private static void WriteEnumValuesToConsole<T>() where T : struct, IConvertible 
        {
            Type typePassedIn = typeof(T);

            if (typePassedIn.IsEnum)
            {
                Enum.GetValues(typePassedIn).Cast<T>().ToList().ForEach(item =>
                {
                    Enum enumValue = Enum.Parse(typeof(T), item.ToString()) as Enum;
                    WriteToConsole($"{ item }: type = { Convert.ToUInt32(enumValue) }", false);
                });
            }

            Console.WriteLine();
        }
    }

    public enum BreadType
    {
        MediumSlicedGranary = 0,
        HovisHalfAndHalf = 1,
        Baguette = 2,
        ThickCrustyBread = 3
    }

    public enum HerbType
    {
        Basil = 0,
        Chives = 1,
        Dill = 3,
        Sage = 4,
        Tarragon = 5
    }

    public enum FishType
    {
        Haddock = 0,
        Pollock = 1,
        Tuna = 2,
        Salmon = 3
    }

    public enum PotatoType
    {
        Desiree = 0,
        KingEdward = 1,
        Laura = 2,
        MelodyPotato = 3
    }

    public enum ChefToolsForTheJob
    {
        RustySpoon = 0,
        Peeler = 1,
        Screwdriver = 2,
        Pan = 3,
        Griddle = 4
    }

    public class GordonRamsayInvalidChoiceException : Exception
    {
        public GordonRamsayInvalidChoiceException(string message)
            : base(message)
        {

        }
    }

    public class GordonRamsayWrongIngredientException : Exception
    {
        public GordonRamsayWrongIngredientException(string message)
            : base(message)
        {

        }
    }
    
    public class GordonRamsayPoorChefSkillException : Exception
    {
        public GordonRamsayPoorChefSkillException(string message)
            : base(message)
        {

        }
    }

    public class GordonRamsayEnragedAtTheDeveloperException : Exception
    {
        public GordonRamsayEnragedAtTheDeveloperException()
            : base("OMG, YOU ARE SO INCOMPETENT. THIS SOFTWARE DEVELOPER DOESN'T KNOW HOW HIS OWN CODE SHOULD WORK. SHOCKING!")
        {

        }
    }
}

It takes the form of a beautiful console application; here it is in full swing:

Gordon Ramsay Cooking Challenge.
Gordon Ramsay Cooking Challenge.

For extra kicks, I forced my wife to play it to…adding annoying sound bites (for success and failure, in each case, to cover all of my bases):

Claire Epic Failing.
Claire Epic Failing.
Claire Nailing It.
Claire Nailing It.

It felt pretty darn good to just rattle out a piece of random, not that well thought out code. I think I just needed to write ‘something’, so this is what we have ended up with for better or for worse. I urge you to write something awful (just for yourself, not for your day job, unless you quite like the idea of being tossed out onto the street that is!) and get liberated, just for once! There is quite a bit of pressure sometimes to conform to standards, practice patterns, etc. This is all good and well, but just remember that you can always just hammer out something ill-thought for yourself and enjoy doing so; sometimes it can be just the ticket! 😉

I seem to be, as it was pointed out to me today, late to the Gordon Ramsay game-based party anyway:

Gordon Ramsay Dash

There will be more golden, crispy, fish finger like coding posts coming soon; in the meantime have a great morning/afternoon (or evening/night) depending on when you read this, bye for now!

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